// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------

static const char
rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";

#include <stdlib.h>
#include <string.h>
#include <stdio.h>

#include <unistd.h>
#include "i_system.h"
#include "d_event.h"
#include "d_net.h"

#include "doomstat.h"
#include "i_net.h"

//
// I_InitNetwork
//
void I_InitNetwork (void)
{
  doomcom = malloc(sizeof(*doomcom));
  memset(doomcom, 0, sizeof(*doomcom));
  doomcom->ticdup = 1;
  doomcom->extratics = 0;
  netgame = false;
  doomcom->id = DOOMCOM_ID;
  doomcom->numplayers = doomcom->numnodes = 1;
  doomcom->deathmatch = false;
  doomcom->consoleplayer = 0;
  return;
}

void I_NetCmd (void)
{
}

